Condition
Set events based on time positions
Delay
Motion using a linear timebase
Options
Tween between position types
Repeating
Loop a linear timebase
Scrubbing
Restart & offset time using sample and hold
Time
Loop and control a linear timebase
Trail
Use the delay patch to follow a position
Transition
Animation using Classic easing or Pop bounce
Drag
Move a layer around the bounds of a frame
Keyboard
Use the keyboard for testing or as an input
Mouse
Mouse position, hover states and cursor control
Pinch & Rotate
Multi finger pinch scale and rotate states
Swipe
Swipe between two states
Touch
Tab, Down, Double Tap or Long press on a Layer
Bottom Sheet
Present and drag dismiss a bottom sheet
Disappear
Animate in content and dismiss on timeout
Flip
Use a single axis to rotate
Full
Scrollable list of cards that expand to fullscreen ontouch
Layout
Horizonal, Vertical & Grid layer layouts
List
Collapse a cell on selection
Padding
Use layout padding to resize layers
Pivot
Transition based on pivots and rotations
Position
Present and dismiss a side navigation
Rotation
Use a parent bounds to rotate
Swipe Menu
Horizonal swipe to reveal actions
Count
Count in increments, decrements or set a value
Equals
Combine Equals Exactly and Not for conditions
Feedback
Create a feedback to increment values
Logic
Use And/Or to trigger events
Math
Use math patch to calculate values
Options
Pick an option to output based on selections
Sample
Use the random and sample patches to capture an option
Switch
Change a state from off to on or toggle
Choose
Select one instance in a loop
Delay
Add a delay to a loop animation
Looping
Select one or more values from a loop
Rating
Create a rating using loops
Replace
Change a loop instance for another
Selected
Present a screen to display the choosen loop
Sum
Calculate the total of looped number
Switch
Use exceptions and switches with loops
Transform
Duplicate layers and offset properties using an index
Blur
Background blur based on light or dark mode
Camera
Capture stills from a viewfinder feed
Dial
Using the Arctangent patch to calculate circular movements
Drawing
Use the JSON to shape patch
Grid
Grid selection with Keyboard, touch, gamepad
Keyboard
Use native text input from device or keyboard
Map
Set a location on Apple maps
Microphone
Record and input from the devices microphone
Particles
Sample and generate particles of images
Screens
Modal and push screen transition
Shape
Union of stock shape patches
Text Formatting
Formatting Build text formatting with the Style patches
Video
Scrub through video playback