Cubic Bezier Curve
Allows you to define custom animation curves by specifying 2 control points. The cubic bezier curve is normalized, meaning the start point of the curve is always (0,0) and the end is always (1,1).
Cubic Bezier Curve
- Progress
- Progress
- 2D Progress
- Progress
A number from 0-1 that represents the progress of the animation.
- Input
The X position of the first control point.
- Input
The Y position of the first control point.
- Input
The X position of the second control point.
- Input
The Y position of the second control point.
- Progress
The progress value derived from the new cubic bezier curve.
- 2D Progress
The X, Y position of the input progress on the curve. This can be used to plot the bezier curve.