Particle System
A particle emitter. Configure the specific birthrate, velocity, angle and color change over their lifetime. Add an image to replace the standard circular particle.
Particle System
- Enable
- Opacity
- Position
- Scale
- Color
- Lifetime
- Birthrate
- Color Change
- Velocity
- Velocity Variance
- Angle
- Angle Range
- Acceleration
- Size Delta
- Image
- Enable
A boolean that is true when the layer is displayed.
- Opacity
The opacity of the layer.
- Position
The position to display the layer. Use Point 3D to set Z position.
- Scale
The scale of a particle.
- Color
The color of a particle when it is generated.
- Lifetime
The duration a particle lasts, in seconds.
- Birthrate
The number of particles generated.
- Color Change
The color of a particle when it disappears.
- Velocity
The base speed of a particle as it flies out.
- Velocity Variance
A number that represents the range of randomized speeds of a particle.
- Angle
The base angle of a particle as it flies out.
- Angle Range
A number that represents the range of randomized angles of a particle.
- Acceleration
A vector that represents the acceleration of particles in each axis.
- Size Delta
A number that represents the range of randomized sizes of a particle.
- Image
An image that replaces the default circle as the particle.